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LocationSouth zone - indoors, behind a locked door.īehind the 16-key locked door, located down the southwest elevator. Hidden Gear - "Fuchsia"ĮffectIncreases the speed with which your ammo bar recharges from melee attacks. It's the only key door in the entire North zone, and it's located right along the path towards the teleporter, so it's pretty hard to miss. LocationNorth zone - indoors, behind a locked door.īehind the 10-key locked door in the village where you first encounter flying bird enemies. Hidden Gear - "Blue"ĮffectDecreases time between sword slash combos (allows you to attack again sooner after the third strike in a combo). LocationYou start the game with this gear. If you have any information that they actually have a special effect (or that the kickstarter Golden Companion Sprite has a gameplay effect), let me know. The only equipment with no known effects are the starting gear (presumed not to have any effects).
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the exact percentage by which Orange speeds up grenade recharge). Particularly, some hard numbers for all of the effects would be nice (e.g. The effects of the rest of the equipment are all taken from various people posting in the forums (mostly in the above-linked thread) if anyone has any additional or contradictory information, let me know. The only effects I can personally confirm are those of Blue, Yellow, Pink, Black, Ochre, and Purple. NoteThe color names are taken from this thread, since I happen to be colorblind. These numbers go from 0 (starting gear) to 10 (dash arena challenge gear), with 11 presumably being the NG+ cape (I say "presumably" because I haven't personally confirmed it, but other people have edited their savegames and said it was the case) and 12 being the "golden" sprite companion that was a kickstarter backer reward. These descriptions come in two parts: a "general area" hint for if you just want to know where you should be looking, and a more detailed description hidden behind spoiler tags.Įquipment is listed not in the order in which the average user will obtain it, but rather according to the ID number the game assigns to them (as determined by running my personal save file through a decoder).
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This guide is primarily intended to list these effects, but I've also included a short description of how to obtain them all to help you get that Walk-In Closet achievement.